phina.js.d.ts
    Preparing search index...

    Interface Gamepad

    interface Gamepad {
        buttons: GamepadButton[];
        connected: boolean;
        id: number | null;
        index: number;
        mapping: string | null;
        sticks: phina.geom.Vector2[];
        timestamp: number | null;
        getKey(button: string | number): boolean;
        getKeyAngle(): number | void;
        getKeyDirection(): phina.geom.Vector2;
        getKeyDown(button: string | number): boolean;
        getKeyUp(button: string | number): boolean;
        getStickAngle(stickId: number): number | void;
    }
    Index

    Properties

    buttons: GamepadButton[]
    connected: boolean
    id: number | null
    index: number
    mapping: string | null
    sticks: phina.geom.Vector2[]
    timestamp: number | null

    Methods

    • Parameters

      • button: string | number

      Returns boolean

    • Returns number | void

    • Parameters

      • button: string | number

      Returns boolean

    • Parameters

      • button: string | number

      Returns boolean

    • Parameters

      • stickId: number

      Returns number | void